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πŸ’”πŸ’”πŸ’”
πŸ’”πŸ’”πŸ’”


Level: 1 XP: 4 Gold: 1
Level: 1 XP: 12 Gold: 1
Β  Might 0, Speed 2, Wits 1, Charm -1
Β  Might 0, Speed 2, Wits 1, Charm -1



Revision as of 03:39, 28 January 2026



Cherry
Bombadier
"A Brash Bombshell that never met a Bother she couldn't Blow."

β™₯️β™₯️β™₯️β™₯️β™₯️β™₯️
πŸ’”πŸ’”πŸ’”

Level: 1 XP: 12 Gold: 1
Might 0, Speed 2, Wits 1, Charm -1


MOVES
Think Fast Chucklenuts: You throw out a small flashbang to disorientate those directly near it, granting you and your allies +1 Forward on your next roll to attack or flee from each affected enemy.

GTFO: Knowing when to get away from a blast, you gain +1 Ongoing to Dodge when at β™₯️β™₯️ or below.

I got this one: You carry a kit with all kinds of instruments and implements that let you pick locks, nick socks, and fix clocks with ease.

Well, NOW it’s open: When faced with a wall or other obstruction, you can roll Wits to make an opening.


ADVANCES
[ ] Not the Shrapnel tool in the shed: When you roll an attack you can choose to disperse the damage around to multiple enemies, dealing πŸ’” to three enemies instead.
[ ] Dud in the water: When you fail an attack roll, you can grant +1 forward to an ally attacking the same target.
[ ] Team Rocket Jump: You’re able to get yourself and your allies around with explosive mobility, succeeding on an applicable roll at the cost of β™₯️
[ ] Cut the Narrative Wire: Adept at sabotage, whenever a villain reveals their plan to you, you can roll +Wits to reveal the off-screen shenanigans you pulled to make it blow up in their face, possibly literally.
[ ] Bombdage: When you attack, your blasts send out chains, replacing your πŸ’”πŸ’”πŸ’” damage with πŸ’πŸ’πŸ’
[ ] Ultimate ability The Big One: letting loose your whole arsenal, you can destroy one building or structure once per session.
[ ] [ ] [ ] Stat Boost - Raise a stat by +1. Stats cannot exceed 2.